| Lightstone Combo | Lightstone + Combo Effect |
|---|
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Predation – | [Prayer for Victory] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +4 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Predation Fire: Predation | [Well-prepared] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +7 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Blight – | [Judging Evil] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +3 Additional Human Damage +7 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Predation Fire: Blight | [Clearing Shadows] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +8 Additional Human Damage +7 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Roar – | [Establishing Order] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +3 Additional Demihuman Damage +9 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Predation Fire: Roar | [Clearing Ranks] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +8 Additional Demihuman Damage +9 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Fallen – | [Goddess’ Song] Wind: Alert (Combat) Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +3 Additional Kamasylvian Damage +9 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Predation Fire: Fallen | [Goddess’ Aide] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +8 Additional Kamasylvian Damage +9 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Blight Fire: Blight | [Annihilating Shadows] Combat EXP Gain +125% Skill EXP Gain +25% Additional Human Damage +17 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Roar Fire: Roar | [Hunting Beasts] Combat EXP Gain +125% Skill EXP Gain +25% Additional Demihuman Damage +21 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Fallen Fire: Fallen | [Goddess’ Blessing] Combat EXP Gain +125% Skill EXP Gain +25% Additional Kamasylvian Damage +21 |
Fire: Predation Fire: Predation Fire: Predation Iridescent Lightstone | [The Wild] Monster AP +18 |
Fire: Blight Fire: Blight Fire: Blight Iridescent Lightstone | [The Wild: Humans] Additional Human Damage +24 |
Fire: Roar Fire: Roar Fire: Roar Iridescent Lightstone | [The Wild: Demihumans] Additional Demihuman Damage +30 |
Fire: Fallen Fire: Fallen Fire: Fallen Iridescent Lightstone | [The Wild: Kamasylvia] Additional Kamasylvian Damage +30 |
Wind: Alert (Combat) Wind: Alert (Combat) Wind: Alert (Combat) Wind: Alert (Combat) | [Dedication] Combat EXP Gain +400% |
Wind: Alert (Skill) Wind: Alert (Skill) Wind: Alert (Skill) Wind: Alert (Skill) | [Way of the Fighter] Skill EXP Gain +70% |
Wind: Alert (Combat) Wind: Alert (Combat) Wind: Alert (Skill) Wind: Alert (Skill) | [Progress] Combat EXP Gain +225% Skill EXP Gain +40% |
Wind: Alert (Combat) Wind: Alert (Skill) Earth: Fitted – | [Building the Vanguard] Combat EXP Gain +75% Skill EXP Gain +15% Monster DR +10 |
Wind: Alert (Combat) Wind: Alert (Skill) Earth: Fitted Earth: Fitted | [Battle Aid] Combat EXP Gain +75% Skill EXP Gain +15% Monster DR +20 |
Wind: Alert (Combat) Wind: Alert (Skill) Earth: Fitted Earth: Veil | [Organizing Ranks] Combat EXP Gain +75% Skill EXP Gain +15% Monster DR +15 Damage Taken From Monsters -2% |
Wind: Alert (Combat) Wind: Alert (Skill) Earth: Veil Earth: Veil | [Inner Peace] Combat EXP Gain +125% Skill EXP Gain +25% Monster DR +15 Damage Taken From Monsters -4% |
Wind: Heart Wind : Heart Earth: Veil Earth: Veil | [Reinforcing the Vanguard] Max HP +200 Monster DR +15 Damage Taken From Monsters -4% |
Earth: Veil Earth: Veil Earth: Veil Iridescent Lightstone | [Impregnable Fortress] Monster DR +20 Damage Taken From Monsters -6% |
Fire: Predation Fire: Predation Fire: Ground Fire: Strike | [Crocodile’s Tooth] Monster AP +13 Down Attack Damage +6% Critical Damage +3% |
Fire: Predation Fire: Predation Fire: Shadows Fire: Strike | [Vicious Shadows] Monster AP +13 Back Attack Damage +6% Critical Damage +3% |
Earth: Fitted Earth: Fitted Earth: Mountain Iridescent Lightstone | [Boulder] Monster DR +20 All Resistance Against Monsters +50% All Resist +1% |
Fire: Rush Wind: Feather Wind: Fortune Wind: Fortune | [Choice & Focus] All AP -150 Item Drop Chance +30% Movement Speed +2% Movement Speed Level +1 Max Weight +20LT Luck Level +2 |
Wind: Feather Wind: Feather Wind: Fortune Wind: Fortune | [Golden Hand] Item Drop Chance +15% Max Weight +65LT Luck Level +2 |
Fire: Predation Earth: Fitted Wind: Feather Wind: Fortune | [Blacksmith’s Blessing] Monster AP +8 Monster DR +10 Equipment Durability Reduction Resistance +30% Max Weight +20LT Luck Level +1 |
Fire: Predation Fire: Predation Fire: Blade Fire: Blade | [Deathblow] Monster AP +16 Critical Hit Chance +14% |
Fire: Zeal Fire : Claws Fire: Rush Wind: Fortune | [Lost Angel Wings] Karma Recovery +50% Movement Speed +2% Attack Speed Level +1 Critical Chance Level +1 Movement Speed Level +1 Luck Level +1 |
Fire: Zeal Fire : Claws Wind: Feather Wind: Fortune | [Know-It-All] Knowledge acquisition chance +30% high-grade knowledge acquisition chance +5% Attack Speed Level +1 Critical Chance Level +1 Max Weight +20LT Luck Level +1 |
Wind: Feather Wind: Feather Wind: Feather Wind: Feather | [Trained] Max Weight +150LT |
Fire: Rush Fire: Rush Wind: Feather Wind: Fortune | [Emergency Landing] Fall damage -50% Movement Speed +2% Movement Speed Level +2 Max Weight +20LT Luck Level +1 |
Fire: Rage Fire: Marked Wind: Lungs – | [Trainee] All AP +5 All Accuracy +9 Max Stamina +55 |
Fire: Rage Fire: Rage Fire: Rage – | [I’m Mad!] All AP +12 |
Fire: Rage Fire: Rage Fire: Rage Fire: Rage | [Savage] All AP +17 |
Fire: Marked Fire: Marked Fire: Marked – | [Silent Rage] All Accuracy +21 |
Fire: Marked Fire: Marked Fire: Marked Fire: Marked | [Focused] All Accuracy +28 |
Wind: Lungs Wind: Lungs Wind: Lungs – | [Sprint] Max Stamina+175 |
Wind: Lungs Wind: Lungs Wind: Lungs Wind: Lungs | [Marathon] Max Stamina +250 |
Fire: Rage Fire: Marked Wind: Lungs Fire: Rage | [Trained Fists] All AP +14 All Accuracy +12 Max Stamina +75 |
Fire: Rage Fire: Marked Wind : Lungs Fire: Marked | [Enhanced Focus] All AP +7 All Accuracy +24 Maximum Stamina +75 |
Fire: Rage Fire: Marked Wind : Lungs Wind: Lungs | [Improved Breathing] All AP +7 All Accuracy +12 Maximum Stamina +150 |
Fire: Rage Fire: Marked Wind: Lungs Fire: Ground | [Stomping] All AP +10 All Accuracy +16 Maximum Stamina +100 Down Attack Damage +6% |
Fire: Rage Fire: Marked Wind: Lungs Fire: Aerial | [Flying Kick] All AP +10 All Accuracy +16 Maximum Stamina +100 Air Attack Damage +6% |
Fire: Rage Fire: Marked Wind : Lungs Fire: Shadows | [Behind the Shadow] All AP +10 All Accuracy +16 Max Stamina +100 Back Attack Damage +6% |
Fire: Rage Fire: Marked Wind : Lungs Fire : Strike | [Target Openings] All AP +10 All Accuracy +16 Maximum Stamina +100 Critical Damage +6% |
Fire: Rage Fire: Marked Wind : Lungs Fire: Frenzy | [Skill Master] All AP +10 All Accuracy +16 Maximum Stamina +100 All Special Damage +2.5% |
Fire: Rage Fire: Marked Wind : Lungs Fire: Rigid | [Brown Bear] All AP +10 All Accuracy +16 Max Stamina +100 Ignore Stun/Stiff/Freeze Resistance +10% |
Fire: Rage Fire: Marked Wind: Lungs Fire: Vines | [Art of Grappling] All AP +10 All Accuracy +16 Max Stamina +100 Ignore Grab Resistance +10% |
Fire: Rage Fire: Marked Wind: Lungs Fire: Meteor | [Beat Down] All AP +10 All Accuracy +16 Max Stamina +100 Ignore Knockdown/Bound Resistance +10% |
Fire: Rage Fire: Marked Wind: Lungs Fire: Typhoon | [Shockwave] All AP +10 All Accuracy +16 Max Stamina +100 Ignore Knockback/Float Resistance +10% |
Fire: Rage Fire: Marked Wind: Lungs Fire: Earthquake | [Dominate] All AP +10 All Accuracy +16 Max Stamina +100 Ignore All Resistances +4% |
Earth: Iron Wall Earth : Waves Wind : Heart – | [Self-Defense] All DR +9 All Evasion +15 Max Health +100 |
Earth: Iron Wall Earth: Iron Wall Earth: Iron Wall – | [Shell] All DR +21 |
Earth: Iron Wall Earth: Iron Wall Earth: Iron Wall Earth: Iron Wall | [Rigid Shield] All DR +30 |
Earth: Waves Earth: Waves Earth: Waves – | [Light-Footed] All Evasion +36 |
Earth: Waves Earth: Waves Earth: Waves Earth: Waves | [Centaurus] All Evasion +48 |
Earth : Iron Wall Earth : Iron Wall Earth : Waves Earth : Waves | [Steel Shield] All DR +18 All Evasion +30 |
Wind: Heart Wind: Heart Wind: Heart – | [Water of Life] Max HP +300 |
Wind: Heart Wind: Heart Wind: Heart Wind: Heart | [Steel Heart] Max HP +450 |
Earth: Iron Wall Earth: Waves Wind: Heart Earth: Disrupt | [Untouchable] All DR +18 All Evasion +33 Max HP +200 Special Attack Evasion +3% |
Earth: Iron Wall Earth: Waves Wind: Heart Earth: Swamp | [Veteran] All DR +18 All Evasion +33 Max HP +200 Stun/Stun/Freeze Resistance +10% |
Earth: Iron Wall Earth: Waves Wind: Heart Earth: Sand | [Predation] All DR +18 All Evasion +33 Max HP +200 Grab Resistance +10% |
Earth: Iron Wall Earth: Waves Wind: Heart Earth: Boulder | [Warrior Bloodline] All DR +18 All Evasion +33 Max HP +200 Knockdown/Bound Resistance +10% |
Earth: Iron Wall Earth: Waves Wind: Heart Earth: Roots | [Last Gatekeeper] All DR +18 All Evasion +33 Max HP +200 Knockback/Float Resistance +10% |
Earth: Iron Wall Earth: Waves Wind: Heart Earth: Mountain | [Olun’s Descendant] All DR +18 All Evasion +33 Max HP +200 All Resistances +4% |
Fire: Rush Fire: Frenzy Wind: Mind Iridescent Lightstone | [Exceed] Black Spirit’s Rage +20% that can be acquired alone Movement Speed Level +1 All Special Damage +0.5% Max MP +50 |
Earth: Mountain Earth: Disrupt Wind: Mind Iridescent Lightstone | [Fast & Ragious] Black Spirit’s Rage Recovery +1% every 10 seconds Special Attack Evasion +1% All Resistance +1% Max MP +50 |
Earth: Roots Earth: Boulder Earth: Swamp Wind: Mind | [Protection] All DR -50 Siege Weapon Damage Resistance +30% Knockback/Float Resist +2% Knockdown/Bound Resist +2% Stun/Stiff/Freeze Resist +2% Max MP +50 |
Earth: Iron Wall Earth: Wave Lighstone of Wind: Head Iridescent Lightstone | [Blurr] All Resistances -80% All DR +23 All Evasion +46 Max MP +50 |
Wind: Mind Wind: Mind Wind: Mind Wind: Mind | [Mind Focus] All DR +15 All Evasion +30 Max MP +900 All Resistances +3% |
Earth: Iron Wall Earth : Iron Wall Wind: Mind Wind: Mind | [Fasting] Max HP -200 All DR +11 Max MP +950 |
Wind: Lungs Wind: Lungs Earth: Waves Wind: Mind | [Panting] Max HP -500 All Evasion +11 Max Stamina +300 Max MP +50 |
Fire: Rigid Fire: Rigid Fire: Rigid Fire: Rigid | [Crazed] Stun/Stiff/Freeze Resistance -80% Ignore Stun/Stiff/Freeze Resistance +38% |
Fire: Vine Fire: Vine Fire: Vine Fire: Vine | [Wrestler] Grab Resistance -80% Ignore Grab Resistance +38% |
Fire: Meteor Fire: Meteor Fire: Meteor Fire: Meteor | [Center of Gravity] Knockdown/Bound Resistance -80% Ignore Knockdown/Bound Resistance +38% |
Fire: Typhoon Fire: Typhoon Fire: Typhoon Fire: Typhoon | [Mind in the Clouds] Knockback/Float Resistance -80% Ignore Knockback/Float Resistance +38% |
Fire: Rage Fire: Rage Fire: Ground Fire: Ground | [Merciless] All DR -15 All Evasion -25 All AP +24 Down Attack Damage +5% |
Fire: Marked Fire: Marked Fire: Ground Fire: Ground | [Sweep] All DR -15 All Evasion -25 All Accuracy +42 Down Attack Damage +5% |
Fire: Rage Fire: Rage Fire: Aerial Fire: Aerial | [Raised from the Dead] All DR -15 All evasion -25 All AP +24 Air Attack Damage +5% |
Fire: Marked Fire: Marked Fire: Aerial Fire: Aerial | [Flying Marksmen] All DR -15 All Evasion -25 All Accuracy +42 Air Attack Damage +5% |
Fire: Rage Fire: Rage Fire: Shadows Fire: Shadows | [Watch your back] All DR -15 All Evasion -25 All AP +24 Back Attack Damage +5% |
Fire: Marked Fire: Marked Fire: Shadows Fire: Shadows | [Expose Weakness] All DR -15 All Evasion -25 All Accuracy +42 Back Attack Damage +5% |
Fire: Rage Fire: Rage Fire: Strike Fire: Strike | [All-Out-Attack] All DR -15 All Evasion -25 All AP +24 Critical damage +5% |
Fire: Marked Fire: Marked Fire: Strike Fire: Strike | [Maiming] All DR -15 All Evasion -25 All Accuracy +42 Critical Damage +5% |
Fire: Rush Fire: Rush Wind: Feather Wind: Feather | [Take Off!] Jump +50 Movement Speed +2% Movement Speed Level +2 Max Weight +40LT |
Wind : Lungs Wind: Lungs Wind: Alert (Combat) Wind: Alert (Skill) | [Wonderous Journey] Combat EXP Gain +175% Skill EXP Gain +35% Max Stamina +150 Knowledge Acquisition Rate Increase +20% Max Weight +70LT |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Predation Earth: Fitted | [Training] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +4 Monster DR +10 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Blight Earth: Fitted | [Training: Humans] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +3 Additional Human Damage +7 Monster DR +10 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Roar Earth: Fitted | [Training: Demihumans] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +3 Additional Demihuman Damage +9 Monster DR +10 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Fallen Earth: Fitted | [Training: Kamasylvia] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +3 Additional Kamasylvian Damage +9 Monster DR +10 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Blight Fire: Roar | [Drills: Blight-Roar] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +3 Additional Human Damage +7 Additional Demihuman Damage +9 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Corruption Fire: Fallen | [Drills: Blight-Fallen] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +3 Additional Human Damage +7 Additional Kamasylvian Damage +9 |
Wind: Alert (Combat) Wind: Alert (Skill) Fire: Roar Fire: Fallen | [Drills: Fallen-Roar] Combat EXP Gain +75% Skill EXP Gain +15% Monster AP +3 Additional Kamasylvian Damage +9 Additional Demihuman Damage +9 |